Death Probability
Increased probability of getting sick each season. The Health value is used.
+                                           -                                           
Drunkenness                                 Healer                                      
Gluttony                                    Robust                                      
Piety Extraordinary                         Health                                      
Sickly                                      Healer Extraordinary                        
Abrasiveness                                Longevity                                   
Berserker                                                                               
Impetuous                                                                               
Stupidity