Death Probability


Increased probability of getting sick each season. The Health value is used.

+                                           -                                           

Drunkenness                                 Healer                                      

Gluttony                                    Robust                                      

Piety Extraordinary                         Health                                      

Sickly                                      Healer Extraordinary                        

Abrasiveness                                Longevity                                   

Berserker                                                                               

Impetuous                                                                               

Stupidity                                   
                                            


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