Fief Loyalty
Average stature and Leadership, apply skill effects and subtract 3 if the Bailiff do not speak language of fief. The result is applied to a table which moves loyalty up or down that season. A bad bailiff can bring the Robin Hoods out of the woods real quick.
+                                           -                                           
Loyalty Instilled                           Heresy                                      
Bailiff Supreme                             Discipline                                  
Piety Extraordinary                         Sickly                                      
Linguist                                    Epicure                                     
Keepmaster                                  Gluttony                                    
Recruitment ability                         Stupidity                                   
Situational Awareness                       Sloth                                       
Charm                                       Language Difference                         
Organizer                                   Fraud & Embezzlement                         
Siegecraft                                  Impetuous                                   
Healer Extraordinary                        Miser                                       
Intimidation                                Accountancy                                 
Insightful of people                        Legal Skills                                
Chivalry                                    Avarice                                     
Simpatico                                   Abrasiveness                                
Berserker                                   Treachery                                   
Command Supreme                                                                         
Rabble Rouser                                                                           
Poet                                                                                    
Musician                                                                                
Healer                                                                                  
Pious                                                                                   
Evil Eye                                                                                
Horsemanship                                                                            
Assassin                                                                                
Athlete                                                                                
Health                                                                                  
Devout                                                                                  
Sorcery                                                                                 
Robust                                                                                  
Raconteur                                                                               
Muscular