Simultaneous Online Attacks


Simultaneous online attacks (SOA) are terrific team-builders. They are very enjoyable, especially if well crafted. To know that a fellow noble can move to reinforce you in a tight, live situation is a feeling like no other. For that matter, to move to reinforce a fellow noble online is great. To have you king/commander play overwatch so you are not bushwhacked reinforces a sense of unity. There probably isn't any better way to build a group of players you can totally rely upon. And with a reliable team, you can defeat anybody.

Online teams also scare the crap out of the other side. The English in one Slow Game just dreaded the French team coming online: 5, 6, 7, 8 French commanders. They knew they were in for it. Even Edward, with super stats and a great player, could not cover all the holes (and the French team commander wrote attack plans to ensure that).

Seeing up to 8 players online per side, all at the same time, mixing it up, is quite exciting and something that can and should engage the royals. You are in the cockpit (medieval version), extremely attentive, watching over your people, shouting over an imperfect com system, reading reports fast and steering your commanders as fast away from enemy armies or toward fresh targets, then seeing them all to safety by season's end.


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